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Question by
MaxKarpinsky · Oct 11, 2017 at 01:10 PM ·
memorycacheunityads
Unity Ads create too much cache data without relieveing it
I have found out that app I have been working on has a cache that is 2 times bigger than the actual size of an application. I have integrated unity ads directly. Game installed size is 42mb. Cache 80mb and growing.
Related problem with answer: http://answers.unity3d.com/questions/1344727/unity-ads-increases-the-size-of-my-app-multiple-ti.html
I have the same problem, but I don't want unity ads to cache all the data. At least it could delete this data. This is a real issue if unity ads don't have this kind of functionality.
Is there a way to solve this?
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