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Question by
better_walk_away · Nov 04, 2018 at 01:50 PM ·
inspectorfilesmeta
Where does Unity store the values that are assigned in the Inspector?
Where does Unity store the values that are assigned in the Inspector? I want to find them in my project folder. But I have opened both .unity and .meta files, I couldn't find the values that I assigned in the Inspector.
Comment
The values which you assign to a gameobject (which is not a prefab) are stored in the scene file. For example the values of an object in the scene $$anonymous$$ain$$anonymous$$enu are stored in Assets/$$anonymous$$ain$$anonymous$$enu.unity.
I hope you don't want to manually change the GameObject's values in that file, there are far better methods to do so.