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Question by AMDAndrew · Jan 05, 2013 at 10:26 AM · sceneload sceneapplication.loadlevel

Problem in loading a lower level/scene

Good day,

I'm having a problem in loading the main menu scene.When the game starts it works perfectly.The problem shows up only when I'm trying to access/load the main menu from the game . It consists in freezing almost everything - no sounds, no animations. Luckily the buttons still work.

I'm loading the scene with Application.LoadLevel("MainMenu") from a GUI.button.

Thanks for further help, Andrew.

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avatar image whydoidoit · Jan 05, 2013 at 12:30 PM 0
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I guess it might be to do with the way you use variables in that scene - do you have lots of things declared as static?

avatar image AMDAndrew · Jan 05, 2013 at 01:16 PM 0
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for instance, the mainmenu is set 1 and level 1 is set 2(In build settings). If the mainmenu is loaded from 0 to 1 it's working perfectly. If I load the main menu from 2 to 1 the animations nor the sounds are working.

Static Answer : Not many, but I can't see any connection.

avatar image ninja_gear · May 19, 2016 at 08:19 PM 0
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its hard to know what is going wrong in this instance. a. you might be hanging as you disable or destroy objects in your last scene. b. you might be hanging as you awake/enable/start objects in your new scene c. objects that persist from one scene to the next (via 'DontDestory') might be hanging the scene as they disable/enable when the scene loads

these three things i think might be the main culprits.

avatar image Gaming-Dudester ninja_gear · May 19, 2016 at 10:32 PM -1
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dude...your a few years late. By now he figured it out I bet.

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