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Question by Pretzl65 · May 22, 2021 at 10:51 AM · rotationmovementparent-child2d rotationcircular

Manipulate Child Movement when rotatiing the parent

I am currently working on a 2D FindTheBall Game and therefore want my Cup Gameobjects to Switch Place by cirular Moves... I am currently making that possible by Setting Both Cups as a Child of a Rotationcenter and then just Rotatating the RotationCenter (--> Parent of the Cups) This works quite fine, however I don't want my cups to move in a perfect Circle but more in an oval. I can't really figure out how to manipulate the movement of the Cups (--> Children of the Rotationcenter) properly to make sure they end up at the same final point as without the manipulation... Here is a picture of the Game and my Code for the Rotation, I hope they are helpful! alt textalt text

sceneview.png (155.8 kB)
code.png (20.8 kB)
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