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This question was closed Feb 05, 2020 at 02:51 PM by tormentoarmagedoom for the following reason:

The question is answered, right answer was accepted

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Question by gian_unity190 · Feb 05, 2020 at 02:41 PM · componentcommand

def command in unity?

In the program, I used previously you could use the def command and it would "save" a command line and define a command. if you would use that command it would execute that command line. is there something like that in unity? so a compact like 100 lines in one command line to use multiple times.

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Answer by tormentoarmagedoom · Feb 05, 2020 at 02:45 PM

OF course.. You mean to create your own function? the basis of scripintg...

 public void MyFunction()
 {
 Something
 Something
 Something
 }

Then just need to call the function

 Mufunction();

Is this what are you asking for?

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avatar image gian_unity190 · Feb 05, 2020 at 02:49 PM 0
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jeah im a bit new and com$$anonymous$$g from python to C++ is a bit bumpy... but thanks :D

avatar image tormentoarmagedoom gian_unity190 · Feb 05, 2020 at 02:50 PM 0
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I reccomend you then to watch some of this tutorials for begginers that makes a complete project in 1-2 hours at youtube.

You will get the basics of Unity which is very important if pretend to continue with this :D

BYE!

avatar image tormentoarmagedoom tormentoarmagedoom · Feb 05, 2020 at 02:50 PM 0
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PS: I close the post

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