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Question by RedLord · Aug 02, 2014 at 01:40 PM · component

Implicit conversion doesn't work with Component. Is it bug?

With this class

 using UnityEngine;
 using System.Collections;
 
 public class TestCtor 
 {
     string mc;
     public TestCtor(string _mc)
     {
         mc=_mc;
         Debug.Log(this==null);
     }
     public static implicit operator string(TestCtor _ac)
     {
         return _ac.mc;
     }
     public static implicit operator TestCtor(string _mc)
     {
         return new TestCtor(_mc);
     }
 }

instructions

TestCtor tc="abc"; print(tc);

give me

TestCtor

When I inherit TestCtor from Component, I get

null

When I try to create a MonoBehaviour with new, the compiler throws errors. But it doesn't react to doing the same with Component.

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avatar image gjf · Aug 02, 2014 at 02:03 PM 0
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"When I inherit TestCtor from Component, I get..."

how are you trying to do that?

$$anonymous$$onoBehavoiour cannot be new'd

avatar image RedLord · Aug 03, 2014 at 11:16 AM 0
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I just add : Component after public class TestCtor. Component is not $$anonymous$$onoBehaviour

avatar image gjf · Aug 03, 2014 at 11:18 AM 0
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please post some lines of code

Component after public class TestCtor. Component is not $$anonymous$$onoBehaviour

makes no sense to me.

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