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Question by Ecodesigner · Jul 19, 2021 at 11:13 AM · lightingskyboxintensity

The intensity multiplier in the Environment tab does not work after update to 2020.3.3f1

The intensity multiplier in the Environment tab does not work after update to 2020.3.3f1, when we put a Default Skybox or HDRI into the slot. When the default directional light is turned off, an object placed in the scene becomes black and changing the intensity multiplier value does not affect that object's lighting. All our lighting settings in our game from the earlier version have gone. The scenes start darker. Even if a new scene is opened with this new version, it doesn't work. Could it have something to do with windows update and/or graphics card update? How can we adjust the intensity multiplier again? Do we have to give up our earlier well-adjusted lighting settings with HDRI Skybox material and try color adjustments from the scratch? It may take many weeks again...

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