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Question by chalkepratik14102001 · Dec 08, 2020 at 11:53 AM · terrainlightingterraintextureambient light

Terrain Blackening while camera too close

As shown in video my terrain is looking black when the camera comes close to the terrain. I have used a heightmap to create the terrain and used the terrain tools to modify a bit so I can use the Road Architect free asset for creating roads. Please help if possible.

Video link - https://drive.google.com/file/d/1dFAq10bcpi4tlRerLvrpzMcimGdLz4my/view?usp=drivesdk

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avatar image Spip5 · Dec 08, 2020 at 01:56 PM 0
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It looks that two meshes with different texture overlaping each other, are you sure you don't hav duplicate terrains ? Also, are you using any shader for the terrain ?

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