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Question by
chalkepratik14102001 · Dec 08, 2020 at 11:53 AM ·
terrainlightingterraintextureambient light
Terrain Blackening while camera too close
As shown in video my terrain is looking black when the camera comes close to the terrain. I have used a heightmap to create the terrain and used the terrain tools to modify a bit so I can use the Road Architect free asset for creating roads. Please help if possible.
Video link - https://drive.google.com/file/d/1dFAq10bcpi4tlRerLvrpzMcimGdLz4my/view?usp=drivesdk
Comment
It looks that two meshes with different texture overlaping each other, are you sure you don't hav duplicate terrains ? Also, are you using any shader for the terrain ?