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Question by martinvali12 · Nov 15, 2019 at 06:51 PM · chat

How to save chat history?

Hi everyone! I´m currently working on implementing a chat system into my app. I actually have the system working just fine but I would like to ask Your opinion on how to save the chat history. Would it be possible to do using an asset such as: https://assetstore.unity.com/detail/tools/input-management/save-game-free-gold-update-81519 Each message I save must be saved along with 2 other pieces of information: the number of the message(the older messages will be loaded first) and the person who sent the message, so the messages should ideally be accessable by the int(to load the newest messages first and if the user scrolls up in the chat, then the older ones) I´ve never done anything similar so I have no experience in that. I think it could be done with dictionaries or lists? Does anyone have any ideas? Thanks!

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avatar image prof · Nov 17, 2019 at 11:26 PM 0
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Depends on what you need. You can use List, Dictionary or Queue. $$anonymous$$essage itself can be struct. For storage container you can use ScriptableObject

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