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Question by noobcoder23 · Nov 19, 2014 at 06:09 PM · chatdont

My ChatScript Don't sent messages to other clients

Hi guys, i working hard on a unity project. My Chat Script work in local game but it don't sent messages to other clients.Pls help im following this code import Debug;

 private var log:Array = new Array();
 private var dt = Date();
 var maxLogMessages:int = 200;
 var visible:boolean = true;
 var stringToEdit : String = "";
 var selectTextfield : boolean = true;
  var olay:int = 0 ;
 function Start() {
  
         Input.eatKeyPressOnTextFieldFocus = false;
         log.Add("Oyun içi Chat");
 }
  
 function print(string:String)
  
     {
  
         log.push(string);
         if(log.length > maxLogMessages)
             log.RemoveAt(0);
     }
  
     private var scrollPos:Vector2 = Vector2(0, 0);
     private var lastLogLen:int = 0;
     var printGUIStyle:GUIStyle;
     var maxLogLabelHeight:float = 100.0f;
  
 function OnGUI() {
     //
     
      var logBoxWidth:float = 180.0;
         var logBoxHeights:float[] = new float[log.length];
         var totalHeight:float = 0.0;
         var i:int = 0;
  
         for(var string:String in log) {
  
                 var logBoxHeight = Mathf.Min(maxLogLabelHeight, printGUIStyle.CalcHeight(GUIContent(string), logBoxWidth));
                 logBoxHeights[i++] = logBoxHeight;
                 totalHeight += logBoxHeight+10.0;
         }
  
         var innerScrollHeight:float = totalHeight;
  
         // if there's a new message, automatically scroll to bottom
         if(lastLogLen != log.length) {
                 scrollPos = Vector2(0.0, innerScrollHeight);
                 lastLogLen = log.length;
         }
  
         scrollPos = GUI.BeginScrollView(Rect(0.0, Screen.height-150.0-50.0, 200, 150), scrollPos, Rect(0.0, 0.0, 180, innerScrollHeight));
  
             var currY:float = 0.0;
             i = 0;
  
             for(var string:String in log) {
  
                 logBoxHeight = logBoxHeights[i++];
                 GUI.Label(Rect(10, currY, logBoxWidth, logBoxHeight), string, printGUIStyle);
                 currY += logBoxHeight+10.0;
             }
  
             GUI.EndScrollView();
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     //
         if(visible) {
                  GUI.SetNextControlName ("chatWindow");
                 stringToEdit = GUI.TextField (Rect (0.0, Screen.height - 50, 200, 20), stringToEdit, 25);
  
         if (!selectTextfield) {
                 GUI.FocusControl ("chatWindow");    
  
         }
        
        
         }
  
 }
   var day = dt.Now.Day;
         var month = dt.Now.Month;
         var year = dt.Now.Year;
         var hours = dt.Now.Hour;
         var minutes = dt.Now.Minute;
         var seconds = dt.Now.Second;
 function Update () {
  
   
                   
   
         if(Input.GetKeyDown("return")) {
        olay = olay + 1  ;
        if(olay == 1 ) {
                         visible = true;
                         
                 }
                   if(olay == 2 ) {
                         visible = false;
                         olay = 0 ; 
                         
                 }
                 if(selectTextfield) {
                         selectTextfield = !selectTextfield;
                 }
                 if(stringToEdit != "") {
                      log.Add( "[ " + hours  + ":" + minutes + ":" + seconds + "]" +stringToEdit );
                          networkView.RPC("laba", RPCMode.Others);
                         stringToEdit = "";
                 }
         }
         
 }
 
   function laba()
  {
 log.Add( "[ " + hours  + ":" + minutes + ":" + seconds + "]" +stringToEdit );
  }
 
 
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avatar image noobcoder23 · Nov 20, 2014 at 02:40 PM 0
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PLEASE HELP :(((((((

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