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Everyplay won't record on Android
Hi! I have a strange case here. I've integrated Everyplay with my project and everything worked just fine.
However, today, after I updated Unity from 5.5.0f3 to 5.5.1f1, Everyplay could now work only on the iOS build, not the Android build.
I've used Debug.Log()
and the Android debugging tool adb to check the function calls and found out that the EveryplayStartRecording()
function was successfully called in the Everyplay.StartRecording()
and the EveryplayStopRecording()
function was successfully called in the Everyplay.StopRecording()
. The problem is, even if EveryplayStartRecording()
was called, the Everyplay.IsRecording()
was always false
.
Also, the Everyplay.IsSupported()
returns true
on all (3) of my Android devices, but none of them actually starts recording.
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