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Animation problems
Hello, when I start the game in play mode from the editor animations are displayed correctly while when I compile the game and I start it on android character's clothes are deformed. Help me please and thanks in advance.
My current version of Unity is 5.5.0p1(64-bit)
P.S. : Sorry for my bad english but i am italian
Answer by StrayBlackFox · Dec 12, 2016 at 02:11 PM
Hello, try to increase number of bones in "Edit>Project settings>Quality>Other>Blend Weights", and disable Shadow Cascades and V Sync.
Answer by sisse008 · Dec 12, 2016 at 08:28 AM
was the character imported into unity with the cloths as one .fbx file? where are the animations from? were they animated on the character and these cloths?
you want to make sure that the character and the cloths are all one mesh.
Yes, the character was imported into unity with the cloths as one .fbx and I have rigged the character with mixamo and the animations are from mixamo store.
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