How do I add mipmap settings to my game?
Basically, the game I'm working on has an art style that looks pretty bad when mipmapped. However, I want to add an option in my game to enable mipmaps for people with slower devices. Is there any simple way of doing this, or would I have to create a script to go through every single texture in my game and enable/disable mipmapping?
Answer by tormentoarmagedoom · Sep 29, 2018 at 11:09 AM
Good day.
Go look for tutorials about this, there are several of them, you will find there your answer.
https://blog.theknightsofunity.com/implementing-minimap-unity/
Bye!
No, I'm asking about mipmaps, not $$anonymous$$imaps. I simply want to be able to create an in-game toggle to switch mipmapping on and off.
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