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Question by Masterben135 · Aug 02, 2014 at 02:07 AM · spritestransparentantialias

How to prevent alpha channel from anti-aliasing?

When I create a sprite with an alpha channel and turn on antialiasing, the transparency also "smears" with the colors, creating a semi-transparent line on the sprite, revealing the background skybox. I would like for the sprite to remain completely opaque, but still anti-alias the colors.

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