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Question by
mtGameDev · Jan 13 at 10:27 PM ·
anti-aliasing
anti aliasing jitter problem in URP
its a long time that i have anti aliasing jitter problem in unity3d new versions. i dont know why. i can remember that old unity versions hasn't this problem (like 2017) and i took great and clean renders with them. but in new versions i can see anti aliasing jitter problem in both Built-in and URP. why they doesn't fix it ? any solution ? i hope there is a solution for it. (i increased Render Scale option in quality setting of URP asset, its great and it helps to have a better anti aliasing but it has a lot gpu usage) so please tell me a better way. i hope there is a way :( look at jitter and noises on screne :( i want a clean render.
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