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Question by kamran-bigdely · Apr 08, 2019 at 01:27 AM · light probes

Is it OK if the light probes be inside dynamic gameObjects?

I have a scene that includes a room (marked as static) and its furniture (dynamic and reconfigurable at runtime). When I'm placing light probes, covering the entire room, some of them end up inside the furniture. Is this OK or light probes should be outside of any gameObject to work properly?

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