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Question by CodeBrewLabs · Dec 01, 2014 at 01:06 PM · iosfile-iodevices

Application.persistentDataPath is not working in Ios Device?

My app is working perfectly in android but in ios devices, app is unable to retrieve data from the file. What could be the reasons for the following problem?

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avatar image CodeBrewLabs · Dec 02, 2014 at 05:42 AM 0
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I am Using this Code which is working fine in android but not in ios devices to save and load the data in different scenes. Can you please tell where do i need to edit the script exactly?

public void Save() {

     BinaryFormatter bf = new BinaryFormatter ();// CREATES A BINARY FOR$$anonymous$$ATTER
     FileStream file = File.Create(Application.persistentDataPath + "/playerInfor.dat"); // CREATES A FILE

     PlayerData data = new PlayerData (); // CREATES A CONTAINER FOR OBJECTS
     data.scoreValue = scoreValue;
     data.bestScoreValue = bestScoreValue;

     bf.Serialize (file, data); //WRITE THE DATA OF PLAYERDATA INTO FILE
     file.Close ();
 }

 public void Load()
 {
     if(File.Exists(Application.persistentDataPath + "/playerInfor.dat"))
     {
         BinaryFormatter bf = new BinaryFormatter();
         FileStream file = File.Open(Application.persistentDataPath + "/playerInfor.dat", File$$anonymous$$ode.Open);
         PlayerData data = (PlayerData)bf.Deserialize(file); // CASTING IS USED TO $$anonymous$$NOW THE OBJECTS FRO$$anonymous$$ FILE ARE OF PLAYERDATA.
         file.Close();
         scoreValue = data.scoreValue;
         bestScoreValue = data.bestScoreValue; 
     }
 } 

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Answer by smoggach · Dec 01, 2014 at 05:22 PM

The android operating system knows what to do with the path you provide. iOS is far more picky. Try escapeuristring. WWW www = new WWW(System.Uri.EscapeUriString("file://" + System.IO.Path.Combine(Application.persistantDataPath, fileName)));

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avatar image Pennychewer · Nov 26, 2019 at 08:08 AM 0
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hi, I have the same issue , where would you put that?

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