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Question by GameDevH2O · Oct 06, 2018 at 11:22 PM · camera2dgameobjectscale

How to scale gameobject width with camera?

Hello I have a platform that I’m trying to scale the width with the camera in a orthographic view. My script stretches it out too much any help?

 public Camera mainCam;
 public GameObject ground;

 void Update ()
 {
     ground.transform.localScale = new Vector2(mainCam.ScreenToWorldPoint(new Vector3(Screen.width * 1f, 0f, 0f)).x, 1f);
 }
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avatar image jalbracht · Oct 06, 2018 at 11:46 PM 1
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I'm not sure why you would need ScreenToWorldPoint here. Does this do what you need?

 ground.transform.localScale = new Vector2(2f * mainCam.orthographicSize * mainCam.aspect, 1f);
avatar image GameDevH2O jalbracht · Oct 06, 2018 at 11:56 PM 0
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I adjusted the 2f to a value that suited the game but this worked fine thank you.

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