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Question by Nemarques · Nov 21, 2017 at 01:02 PM · transform3dparentingbonesobject position

Bug floating object when fixed to bones

Hi,

I am having a problem fixing for example an axe to the hand bone in unity. I parented the axe to the bone transform but when i play the axe slowly starts moving away from the player it literally starts floating. Does anyone know what is causing this?

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