Can I set worldPositionStays in the editor on objects with parents ?
I'm looking for a way to create child objets, in the editor, having worldPositionStays set to false.
I 've found how to script it, but Can't find how to set the flag directly from the editor. Can it be done and how ?
Note: the final result I want to achieve is having a child parent structure but without the child being affected by the parent transfor
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