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Question by indskys · Mar 07, 2018 at 09:03 AM · savedecimal

How do you save decimals with PlayerPrefs using XML???

I'm trying to store the number of bitcoins players have in my game, so its a lot of decimals (0.000000). I don't know if I need to split the decimal into 2 ints then put it back together or if you can simply save it using a different method. I am saving it using XML.

 public class SaveState
 {
     public decimal bitcoin = Click.btcoin;
 }




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Answer by zoran404 · Mar 07, 2018 at 09:13 AM

You can't save decimal numbers.

So instead you will have to save it as a string.

Use decimal.tryParse() and myDecimal.toString()

You can use decimal.parse() if you are sure you will not get an exception.

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avatar image indskys · Mar 07, 2018 at 09:31 AM 0
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Would you be able to tell me how to put it, my decimal value is Click.btcoin. its probably way off but I tried:

     public string bitcoin = Click.btcoin.ToString();


PS. I'm very new to coding.

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Answer by darkherodnz · Mar 07, 2018 at 08:32 PM

You can writer a wrapper:

 public static class PlayerPrefsWrapper
 {
 
  public static void SetDecimal(string key, decimal value)
  {
       PlayerPrefs.SetString(key, x.ToString());
  }
 
  public static decimal GetDecimal(string key)
  {
        decimal value;
        return PlayerPrefs.HasKey(key) && Decimal.TryParse(PlayerPrefs.GetString(key), out value) ? value : 0;
  }
 
 }


then in your savestate class you just have to do:
Set: PlayerPrefsWrapper.SetDecimal("bitcoin", bitcoin); Get: bitcoin = PlayerPrefsWrapper.GetDecimal("bitcoin");

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avatar image Bunny83 · Mar 07, 2018 at 11:30 PM 0
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Uhm, he's using decimal, not double ^^.

avatar image darkherodnz Bunny83 · Mar 08, 2018 at 12:39 AM 0
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Sorry! Idk why i put double there :O, i've fixed it, thanks!

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