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Question by Mihai266 · Mar 21, 2021 at 10:56 AM · renderingviewimages

Images have a weird behavior

I want to make a grid based game and for the grid I am using an image that is instantiate in a grid layout. But here is how everything should loock like:alt text

but If is not close to the camera is getting very weird:alt text

Pls help me what can I do to solve this problem or maybe how can I make a grid for my game. Maybe i have to change some setings but I didn't find anything

screenshot-24.png (12.4 kB)
screenshot-25.png (5.3 kB)
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avatar image toficofi · Mar 21, 2021 at 12:55 PM 0
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I think you would need to share some code if you're looking for help here.

avatar image Mihai266 toficofi · Mar 21, 2021 at 01:07 PM 0
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My code is just Instantiating this image multiple times in a grid patern, is like put this images in the editor, problem is not in code but in rendering images. If you don't know how to solve this problem pls hepl me to make a grid, i tried with Debug.DrawLine but the problem is that I want to see my grid in builded game

avatar image logicandchaos Mihai266 · Mar 21, 2021 at 08:40 PM 1
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I think you need line renderer to do that.

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Answer by MSavioti · Mar 22, 2021 at 06:41 PM

To use line renderer, as you asked:

 var line = gameObject.AddComponent<LineRenderer>();
 var start = new Vector2(0, 0);
 var end = new Vector2(0, -10);
 var points = new Vector3[] {start, end};
 line.useWorldSpace = true;
 line.startWidth = 0.1f;
 line.endWidth = 0.1f;
 line.startColor = Color.black;
 line.endColor = Color.black;
 line.SetPositions(points);
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