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Question by SkyDwarfProductions · Jul 26, 2017 at 02:52 PM · renderingscalebulletrayview

Bullet long range tracer effect?

Hi guys. I'm working on a ballistic system that is going to be used in long range situations. I'm trying to create an effect where the bullet is visible from a long distance similar to games like battlefield. I'm having trouble finding a way to do this but I noticed that the ray in Debug.DrawRay is visible at long ranges and creates the effect I want. Does anyone know how the ray in Debug.DrawRay is rendered or any other way I could achieve this effect?

[1]: /storage/temp/98435-bulletray.jpg

bulleteffect.png (115.6 kB)
bulletray.jpg (60.5 kB)
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Answer by look001 · Jul 26, 2017 at 06:05 PM

you can add the TrailRenderer component to the bullet. That should do it

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