Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Snas · Aug 07, 2014 at 01:04 AM · shaderterrainnoisepixelated

Terrain issues, renders in pixelated yellow

I have a terrain created by a .raw heightmap. At some point it stopped being showing up a plain grey color and has since only appeared in a bright pixelated noisy pattern that is constantly shifting.

  • I've tried recreated it, but all new terrains also appear in this way.

  • I have one directional light in the scene, but turning off this light doesn't effect this strange texture. All other objects in the scene behave correctly.

  • I am attempting to run the Substance Terrain Editor script from the asset store. I'm suspicious that it may have caused this issue in some way as it started around the time I first applied the script. alt text

screen shot 2014-08-06 at 8.52.36 pm.jpg (321.3 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gord0_ · Sep 04, 2014 at 04:22 PM 0
Share

Did you ever figure out the problem? I have a similar terrain issue. I also used the Substance $$anonymous$$aterials. Except my issue only happens in builds and only on some computers. Here is a screeny: http://postimg.org/image/z7awiyv27/ Some sections of the UI are blanked out for NDA reasons but the UI is unrelated to the problem anyway.

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by IvanKazuya · Aug 18, 2017 at 05:47 AM

I'm surprised nobody replied. I had your same issue and was looking for a solution. I also couldn't find one. I thought it only allowed for one terrain in the scene at a time, because that's all that worked for me. It seems to me the issue is related to lighting, but I still have no definite answer.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Jasonwithabs · Feb 18, 2021 at 12:19 PM

I was using SteamVR plugin develop VR game and had the same issue, I tried change the Color Space does not work for me. I closed the Unity and recover the terrain data from back up file it worked.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

24 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Terrain texture pixelated,Terrain texture pixelated on mali400 1 Answer

Changing Replacement Shaders at Runtime 2 Answers

Adding BRDF lighting to custom Terrain Shader. 0 Answers

Billboard trees glow white in dark scene. 2 Answers

Adding a static fog in the bottom of a terrain 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges