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All Questions

  • Unanswered Questions
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devilishgames answered

Shadows don't render on materials with rendering mode set to "fade" or "transparent"

Apr 8, '22 shader·rendering·shadow·fade·standard

1 Reply

5 Votes

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tlovidiu answered

Standard shader reflection distance bug?

Jan 18, '22 in Help Room

2 Replies

0 Votes

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keil_unity asked

materials in editor look good but in run-time ineditor(android) they are pink

Jan 12, '22 shaders·graphics·standard-assets·standard·standardassetsmobile

0 Replies

0 Votes

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keil_unity asked

my standard shader assets turn pink in runtime

Jan 12, '22 in Help Room

0 Replies

0 Votes

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nu51313932 asked

Has line on the edge of the mesh when use fade shader. Any idea how to solve?

Aug 28, '21 shader·fade·transparent·standard·built-in

0 Replies

0 Votes

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Proliecan answered

Separate object for every wall and floor or not?

Jun 23, '21 standard·level design

2 Replies

1 Votes

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unity_OXjtRIRCu3forg asked

Import Standard Assets into my unity project in Ubuntu

May 4, '21 asset store·assetstore·standard-assets·standard

0 Replies

0 Votes

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Status_Status_Status edited

Creator Kit: Beginner Code - Terrain of Game is not Rendering Properly

Mar 2, '21 in Help Room

1 Reply

0 Votes

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PlayCreatively edited

How to go about making and organizing scripts that you only use once.

Aug 4, '20 script.·organization·standard·modular·reuse

0 Replies

0 Votes

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heino1369 asked

precompiledassemblyexception error

Jul 13, '20 event·exception·assembly·standard

0 Replies

0 Votes

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ed-spatialsauce published

EnableKeyword("_EMISSION") not working 2019.3.13f1

May 12, '20 in Help Room

0 Replies

0 Votes

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superexplosive answered

Critical issue with glitching standard shaders

May 9, '20 in Help Room

1 Reply

0 Votes

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ninjajoao published

How does Unity Standard Shader handle the difference of real-life IOR levels between metals and dialectics?

Oct 10, '19 in Help Room

0 Replies

0 Votes

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IrisPei edited

How to convert Legacy/Particles/Alpha Blended to Standard?And How to configure the standard option?

Sep 6, '19 shader·shaders·particles·particle system·standard

0 Replies

0 Votes

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JOKER_LD answered

Standard Shaders display the model fully white

Aug 5, '19 shader·graphics·materials·standard

1 Reply

1 Votes

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Justinger commented

Modify Standard Shader with Custom Lighting

May 7, '19 in Help Room

0 Replies

0 Votes

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Eco-Editor edited

Why my particle system is rendering behind a standard shader?

Feb 17, '19 shader·rendering·particlesystem·sorting layers·standard

0 Replies

0 Votes

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Ozzy89CZ asked

Standard shader wrong render

Jan 15, '19 c#·scripting problem·shader·standard

0 Replies

0 Votes

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baumxyz answered

Fade emission color using standard shader Closed

Jan 6, '19 c#·shader·material·emission·standard

1 Reply

0 Votes

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ultrafop asked

3d side-scrolling platformer level dev best practices

Nov 20, '18 platformer·level-design·standard

0 Replies

0 Votes

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Hybridizer asked

Warp StandardSpecular Reflections WITHOUT Affecting Viewdir?

May 22, '18 shader·reflection·cubemap·standard·warp

0 Replies

0 Votes

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Bunny83 commented

[SOLVED] Dynamic batching doesn't work when using "Standard" shader. Can someone explain why ?

May 3, '18 shader·standard·dynamic batching

1 Reply

0 Votes

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TangyStupid8 answered

Can't look in the Y axis if I instantiate the new FPS controller.

May 1, '18 fps·standard

1 Reply

0 Votes

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sara_conagher answered

Modified Standard Shader doesn't work on new material.

May 1, '18 shader·shader programming·standard-assets·standard assets·standard

1 Reply

0 Votes

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hectorales asked

Get lighting properties of standard shader

Mar 8, '18 in Help Room

0 Replies

0 Votes

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Kiyoshi35 commented

How to manage shader with script

Dec 11, '17 shader·material·script.·standard

1 Reply

0 Votes

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Amoldadu edited

make Ethan (from unity standard assets) like temple run character

Aug 2, '17 unity 5·camera·third person controller·standard assets·standard

0 Replies

0 Votes

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Lidex3 answered

Can i use standard assets for free in my own games ?

Aug 1, '17 standard-assets·standard assets·standard

1 Reply

0 Votes

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ckosmic asked

Black Texture When Using Standard Fade Shader

Jul 18, '17 shader·texture·standard

0 Replies

0 Votes

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Drayner92 published

Reflection Artifacts on Standard Shader

Jun 28, '17 in Help Room

2 Replies

1 Votes

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Related Topics

shader assets shaders material unity 5 reflection lighting specular standard-assets rendering graphics standard assets c# error fade unity5 terrain transparency script. shader programming texture issue asset cutout skybox


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