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Question by Firgof · Apr 26, 2020 at 01:08 AM · meshbugbug-perhapsprojector

Black meshes with projector

I'm working in Unity 2019.3.1f1 and am encountering the following visual error:

alt text

This is what the scene looks like normally:

alt text

As the projector's bounds sweep over a mesh, that mesh gets added to World Origin (0,0,0) and is completely black (edit: and also squished flat). I've toggled lighting and post-processing on and off and have used multiple materials (both transparent and non-transparent) who all have the same effect.

Is this a configuration problem or a bug?

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avatar image Firgof · May 04, 2020 at 04:13 PM 0
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Right. Guessing nobody knows what this is, then.

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