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Question by unity_iYcgaQJCV8D_TA · May 13, 2021 at 06:41 PM · shadowsrenderpipelineuniversalshadow bug

Why URP lit shader gives shadow artifacts?

The positive X face of the cube has these weird shadow artifacts.

When I toggle "Receive Shadows" off in the material they disappear.


Steps I took:

  1. Created a new project (3D template)

  2. Imported Universal RP from the Package Manager

  3. Created new URP Asset

  4. Assigned that asset to the Scriptable Render Pipeline Settings slot in graphics settings

  5. Created new material and assigned it URP/Lit shader

  6. Put that material to a cube


Unity version 2020.3.6f1

macOS Big Sur version 11.2.3

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avatar image BunsOfAluminum · Aug 23, 2021 at 07:14 PM 0
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This is still happening in 2020.3.16f1, but doesn't happen in 2021.1.17f1 (I'm on Windows 10).

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