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Question by RAVIRAVI · Dec 01, 2021 at 04:29 PM · basics

Can anyone Tell me how to Instantiate object above another object, but need the Y value at runtime based object hieght

In my case, I am having one object which acts as terrain but not actual terrain, with different heights. I want to Instantiate some stones on particular x and Z, But I need the Y position which is I don't know exactly, If I gave some common value for Y, it will be spawned sometime above or below the ground level

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avatar image MilitaryG · Dec 01, 2021 at 08:19 PM 0
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Terrain With or without different hights

avatar image MilitaryG · Dec 01, 2021 at 08:22 PM 0
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Try using raycast and start from max distance from ground and turn ray directly to the ground the hitPoint is your position of your stone

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