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Question by IMAN_SH · May 16, 2016 at 11:33 AM · texturebuildissuestandalone

stretch textures on Build issue

hi.
i have a road in my scene and i use standard shader for this mesh and my unity version is 5.3.4.
my problem is when i play game in unity engine. everything is fine, but when i build (as standalone for windows) , my road texture is stretching !
see picture : alt text

why its happening ?

sdf.jpg (189.3 kB)
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Answer by Wenamun · Jan 18, 2018 at 08:18 PM

I am also having this exact issue with my road objects. I have no answer for why this is occurring. Please help!

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Answer by Zelbetron · Apr 07, 2018 at 04:21 PM

I have same problem. And i fix it by trun off in player settings Vertex Compression. Hope it will help.

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Answer by Pryzmeister · Jun 19, 2018 at 03:44 AM

i hart to say it but this bug is years old and has never been fixed, annoying right.

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