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stretch textures on Build issue
hi.
i have a road in my scene and i use standard shader for this mesh and my unity version is 5.3.4.
my problem is when i play game in unity engine. everything is fine, but when i build (as standalone for windows) , my road texture is stretching !
see picture :
why its happening ?
Answer by Wenamun · Jan 18, 2018 at 08:18 PM
I am also having this exact issue with my road objects. I have no answer for why this is occurring. Please help!
Answer by Zelbetron · Apr 07, 2018 at 04:21 PM
I have same problem. And i fix it by trun off in player settings Vertex Compression. Hope it will help.
Answer by Pryzmeister · Jun 19, 2018 at 03:44 AM
i hart to say it but this bug is years old and has never been fixed, annoying right.
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