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Question by talavital8 · Oct 13, 2019 at 11:44 AM · camera.main

load the same camera and lighting for multiply scenes?

hello, i have a game with multiply scenes.. i want for all the scene to load the same camera and lighting in the same position

    DontDestroyOnLoad(transform.gameObject);


doesnt really works for me because there is animation to the camera every time i load a new scene..

how is this best achieved? thanks

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