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Question by
talavital8 · Oct 13, 2019 at 11:44 AM ·
camera.main
load the same camera and lighting for multiply scenes?
hello, i have a game with multiply scenes.. i want for all the scene to load the same camera and lighting in the same position
DontDestroyOnLoad(transform.gameObject);
doesnt really works for me because there is animation to the camera every time i load a new scene..
how is this best achieved? thanks
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