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Question by MelihC · Feb 28, 2021 at 01:26 PM · savingsave datasaveload

Unity save gameobject list? (Save System)

For example; GameObject has a script. Script props -> name and age. I have 10 GameObject. I need to save those GameObjects. How can i make this? Thanks.

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Answer by XeniaPhe · Feb 28, 2021 at 02:18 PM

you can create an empty gameobject and give it a script which will hold the data of all your particular gameobjects(say foo):

 public foo[] myFoos;  
 void Start()
 {
 myFoos = FindObjectsOfType<foo>();
 }
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