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Question by Lucamegio · Apr 27 at 11:11 PM · android buildscene-loading

Unity on android doesn't load async scenes

When I emulate it in the editor it works fine, but when I run it on Android no errors are given and I am left on the starting scene. Not sure if the absence of cameras in this scene is the cause but I don't think so.

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avatar image Lucamegio · Apr 27 at 01:55 PM 0
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Nope, the addition of cameras doesn't change the results, checked in both editor console, debug console in the android build and profiler, but no errors at all.

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Answer by Lucamegio · Apr 27 at 02:52 PM

Managed to solve it by using a scene that wasn't empty and by giving it the prefab used to execute async operations

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