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Question by LyallKindMurr · Feb 21 at 10:44 AM · animator controller2d spritesinventory system

Give sprite animation to parent,Give animation to parent

Trying to create an inventory system like Dead Cells, where you have pre-drawn sprites, and weapons have a certain animation set assigned.

How do you give an animation clip from a child to a parent (i think my best bet is creating a "weapon" prefab that holds an animation clip of the possible animations, and they overwritten in the parent "player" 's animator the .anim files to overwrite)

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