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Question by Gilead7 · Feb 21 at 05:22 PM · texturematerialimage

Add an image to a plane in a prefab hdrp 2021.2.12

I have a prefab of a building and what I want to do is add a "sign" to the building so the player will know what kind of a place it is. I took my prefab and added a plane to it, but how do I add the image to the plane? I've tried setting the image to 2d, to 3d. Apparently you can no longer simply add an image as before in the tiling/offset. I don't see any place that it can be added, so what am I missing? Please be advised the prefab is a 3d model and the image is a jpg.

First question: How do I prepare the image to make it compatible with a texture.

Second question: How do I then add the image to a new material.

Third question: How do I then add the texture to the plane on the prefab.

The HDRP is all new to me, so walk me through the process please. Thanks!

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avatar image Gilead7 · Feb 22 at 04:53 PM 0
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Now for the new question. When I play the scene, the sign is black. Do I need a different shader?

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Answer by Gilead7 · Feb 22 at 04:52 PM

I got it working at least on the prefab. For those watching at home this is what I did: 1. Add a plane to your prefab, then change the size and line it up to where you want it to appear on the building. 2. Make a new material, name it, make sure your image is set to 2d, then drag it to the small space next to Albedo. I then upped the metallic to full. 3. Drag the new material to the plane and bingo!

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