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Question by SpencerIO · Feb 01, 2020 at 05:11 AM · iosxcodelibrarydelegate

Unity as a Library when published to iOS has a conflict when used with a project that has a SceneDelegate

Unity as a Library when published to an iOS xcode project has a conflict when used with a project that has a SceneDelegate. If you delete the 'Application Scene Manifest' in the plist for a project with a SceneDelegate the project will then work.

Unity 2019.3f6

Is there a work around for this or this something that needs to be changed in the Unity-iPhone project?

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avatar image TusindaarsFalken · Mar 24, 2020 at 02:18 PM 0
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