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Question by julianhahn01 · Jan 16, 2021 at 10:27 PM · terraingrassslidingdetailmesh

Unity Terrain Detail Mesh is sliding on Ground

Hello everyone,

I have a problem with my terrain. It seems like this problem is quite common and other people has solved this already. However I did not find a way to solve it in my case.

My terrain is looking like this: https://imgur.com/ZF295wU

My model in blender looks like this: https://cdn.discordapp.com/attachments/497872424281440267/800122918470156288/unknown.png

and I already tried to weight paint my model as a solution to the slidinghttps://cdn.discordapp.com/attachments/497872424281440267/800123189661270016/unknown.png

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Answer by GGodis · Jan 18 at 12:08 AM

You need to do some vertex painting on your detail grass mesh by erasing alpha values on the bottom of your grass mesh. Some good info explaining the problem here: https://youtu.be/1QbpCZuGe7M And for Blender users, here's how to 'erase alpha': https://youtu.be/Km1HLQpbCoo

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