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Question by InventionTime · Oct 29, 2020 at 09:55 AM · canvasfullscreenwindowed

Canvas not resizing when app is changed to fullscreen

I have a canvas that is set to Screen Space - Camera and Scale With Screen Size and it works fine for when the app is in Windowed mode. But when i make it full screen using Screen.fullScreen = true, the canvas stays at the same aspect ratio it was when it was windowed. How can I fix it?

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Answer by Unitycreator212 · Oct 29, 2020 at 02:37 PM

On your canvas under canvas scaling. You can select your canvas scaling mode. You have to set it to scale with screen size. Depending on whether it's a vertical or horizontal game. You can adjust the slider. This affects how much each direction is scaled.

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avatar image InventionTime · Oct 30, 2020 at 03:14 AM 0
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As I mentioned in the question, i have already done this. It works fine in windowed mode but when I change the state of the app to fullscreen the aspect ratio doesnt change.

avatar image InventionTime · Nov 02, 2020 at 03:35 PM 0
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What im looking for is a method to "refresh" the canvas.

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