Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Erik-256 · Sep 15, 2013 at 06:18 PM · c#raycastskyboxrendersettings

RenderSettings.skybox script edit does not work

I wrote this little script to change the skybox anytime the player interacts with a series of objects, but it does not work, usually the first time I use it works perfectly, the second time it doesn't change anything anymore. And when I export it the build does not do it. Here's the script:

 using UnityEngine;
 using System.Collections;
 
 public class SkyboxBugger : MonoBehaviour {
     
     public Material Down;
     public Material Sunny;
     public Material Night;
     
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
         
                 RaycastHit hit;
         Ray ray = Camera.main.ScreenPointToRay(new Vector3(Screen.width/2, Screen.height/2, 0));
         
         
         if(Physics.Raycast(ray, out hit, 2))
         {
             if(hit.collider.tag == "Buya")  
             {
                 if( Input.GetButton ("Fire1") ) {
                     
                 //Change skybox
                     RenderSettings.skybox = Down;
                 }
             }
             if(hit.collider.tag == "Computer")  
             {
                 if( Input.GetButton ("Fire1") ) {
                     
                 //Change skybox
                     RenderSettings.skybox = Sunny;
                 }
             }
             if(hit.collider.tag == "JoyStation")  
             {
                 if( Input.GetButton ("Fire1") ) {
                     
                 //Change skybox
                     RenderSettings.skybox = Night;
                 }
             }
             
         }
     
     }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Saiansh2525 · Jun 19, 2020 at 03:35 AM

Check if the materials are assigned and check the console for any logs. Also, here is a documentation on RenderSettings.skybox: https://docs.unity3d.com/ScriptReference/RenderSettings-skybox.html

The way you assigned the skybox looks right so it is probably another problem.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

Hit enemy life with raycast 1 Answer

Collider Vision AI question. Solved! 0 Answers

Physics.OlverlapSphere to Physics2D.OverlapCircle "Translation" 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges