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Question by bman610110 · Apr 25 at 03:44 AM · transform.positiony-axis

trying to use Vector3.MoveTowards with just y axis

Im trying to smoothly move an enemy along the y axis to the players y axis position. Here is that bit of code:

transform.position = Vector3.MoveTowards(transform.position, player.position.y, moveSpeed * Time.deltaTime);

If there is something im missing I appreciate your help. If it isnt possible to accomplish this with my current method is there a diffrent way of acomplishing my goal

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Answer by Caeser_21 · Apr 25 at 04:05 AM

I don't think you can blatantly access the y position of the transform like that... Try this instead :

 Vector3 TargetPos = new Vector3(tranform.position.x, Player.transform.position.y,  transform.position.z);
 transform.position = Vector3.MoveTowards(transform.position, TargetPos, moveSpeed * Time.deltaTime);
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avatar image bman610110 · Apr 25 at 04:26 AM 0
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Thank you so much I really appreciate your help

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