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Question by Xatoku · Oct 21, 2011 at 02:13 AM · shadertextureoutlinecombineshading

Combine Shaders

I go blind when I look at shader scripts, but I did find out what I'm aiming for. I like how crisp/precise the outline is on the Outlined/Diffuse Shader (First) but I also really like the shading style/lack there of in the Toon/Lighted Outline Shader (Second). I'd just use the ladder, but the outlines aren't nearly as accurate as the Outlined/Diffuse, so I'm asking if somebody could tell me/show me how to combine the two so that I could have my texture looking like how it would in Toon/Lighted Outline, and my Outline looking as good as it would should I use the Outlined/Diffuse.

The scripts are fairly big in size so here's the links to each of them:

OUTLINED/DIFFUSE

SHADER 1

TOON/LIGHTED OUTLINE

SHADER 2

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avatar image Tseng · Oct 21, 2011 at 03:01 AM 0
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You linked twice the same shader btw

avatar image Xatoku · Oct 21, 2011 at 04:16 AM 0
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Thanks for catching that XD.

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