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Question by NicoHeuser · Aug 06, 2020 at 02:46 PM · swipetransform.translatesmoothing

How I can make easily this swipe controls?,

As you can see in the codealt text, I made the transform.Translate move to where I wanted and that with the if I can't continue making it go out of the way. How can I make them move smoothly and not appear to be teleporting from one place to another?

 private void OnSwipeLeft()
     {
         Debug.Log("SwipeLeft");
         if (transform.position != new  Vector3(-2f,transform.position.y,transform.position.z))
         {
             transform.Translate(-2f,0,0);
         }
     }
 
     private void OnSwipeRight()
     {
         Debug.Log("SwipeRight");
        if (transform.position != new  Vector3(2f,transform.position.y,transform.position.z))
         {
             transform.Translate(2f,0,0);
         }
     }


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Answer by FlorentAlbyon · Aug 06, 2020 at 03:30 PM

There are a number of ways to do this. The cleanest one i can think of is to use a Coroutine that you'd start when you detect that your user has swipped. so instead of

 transform.translate(-2f, 0f, 0f);

You could have:

 StartCoroutine(SwipeToLeft);

with the following function defined:

 private IEnumerator SwipeToLeft(){
      while(/*you've not reached the desired position*/){
           /*
             move a little toward your desired position
             Dont forget to take into account Time.deltaTime so it's not framerate dependant
             You can also multiply by the speed at which you want the swipe to happen
            */
           yield return null;
      }
  }

Hope this helps :)

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