Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by MrMatijs · Dec 26, 2012 at 07:33 PM · transformposition

Transform Position, add plus 5

I have this code:

 using UnityEngine;
 
 using System.Collections;
 
 
 
 public class GunParentScript : MonoBehaviour {
 
     
 
     private Camera myCamera;
 
     private Transform GunTransform;
 
     
 
     // Use this for initialization
 
     void Start () {
 
         
 
         if(networkView.isMine == true){
 
             
 
             myCamera = Camera.main;
 
             GunTransform = transform.FindChild("Gun");
 
             
 
         }else{
 
             
 
             enabled = false;
 
             
 
         }
 
         
 
         
 
     }
 
     
 
     // Update is called once per frame
 
     void Update () {
 
         
 
         myCamera.transform.position = GunTransform.position;
 
         myCamera.transform.rotation = GunTransform.rotation;
 
         
 
     }
 
 }


But I want the (myCamera.transform.position = GunTransform.position;) -> at the update function to add like 5 to it.

I think this is what the position meanse: 0,0,0 and I wan't it to be 0,0,5. Its just a example but that's it actualy

I tried myCamera.transform.position = GunTransform.position + 5; but that didn't work.

Thanks Alot!

matijs

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
6
Best Answer

Answer by PAEvenson · Dec 26, 2012 at 08:01 PM

maybe

  myCamera.transform.position = GunTransform.position + new Vector3(0.0f, 0.0f 5.0f);
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DryreL · May 22, 2020 at 05:12 PM 0
Share

Thank you!!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

make player move in direction it's facing 2 Answers

What is the reasoning of multiplying by Time.deltaTime 1 Answer

does not work check if dead 1 Answer

Help around an approach to a "Virtual Motion Table" in Unity 0 Answers

Instantiated prefab position 5 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges