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Question by Skeloo · Aug 17, 2021 at 08:36 AM · texturemeshuv

Tile Texture Smearing

I made a mesh with 4 tiles (submeshes). I wish to apply this texture to each tile. But it keeps smearing for some reason. Changing the wrap mode on the texture or tiling on the material doesn't change a thing.

. alt text

Before, not sure what was different about the code, it produced this next image. . . alt text

Here is the code. Note "GetTerrain" just returns the full UV, so the noise doesn't do a thing. This is just to save you time.

https://paste.ofcode.org/7pVgXT7PQpDmBAS4zUww93

screenshot-13.png (223.2 kB)
screenshot-12.png (245.9 kB)
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Answer by Skeloo · Aug 17, 2021 at 09:49 AM

Submeshes can't share vertices, each cell must have it's own unique four vertices.

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