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Precision

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All Questions

  • Unanswered Questions
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AdamBebkoSL answered

Collider that can perfectly fit the shape of a sprite?

May 26, '22 collision2d·collider 2d·precision

2 Replies

1 Votes

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Eno-Khaon commented

Am missing collisions thanks to floating precision.

Mar 21, '22 collision detection·float·precision·sweeptest

0 Replies

0 Votes

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romulogdonadoni asked

How to get type double to vector3?

Feb 27, '22 in Help Room

0 Replies

0 Votes

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Nemquae answered

How to set compute shader float precision to half explicitly in Unity 2022 and Direct3D12?

Feb 23, '22 float·shader programming·precision

1 Reply

1 Votes

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vignesh211 answered

Why is JsonUtility.ToJson turning all my floats into doubles?

Jan 8, '22 serialization·json·precision

2 Replies

0 Votes

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Bunny83 edited

How to use double-precision floats in a shader

Nov 7, '21 shaders·shaderlab·precision

1 Reply

1 Votes

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qdeanc commented

Quaternion.ToAngleAxis is Unprecise?

Aug 22, '21 rotation·quaternion·value·precision·floatingpoint

1 Reply

0 Votes

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Monsterwald asked

Increase number whenever object makes a whole rotation

Jun 17, '21 in Help Room

0 Replies

0 Votes

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webby_ published

How to detect the pressure applied to the trigger buttons on dualshock 4

Mar 22, '21 controller·precision

0 Replies

0 Votes

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jmarcos007 answered

More Vector3 decimal precision in the Console?

Mar 15, '21 vector3·debug·precision·decimal

3 Replies

3 Votes

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egable answered

How do i use double precision vector3? Is this possible?

Feb 2, '21 precision

9 Replies

3 Votes

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AndreiMarian edited

maximum distance from origin (float precision)

Jan 6, '21 vector3·float·precision·origin·floatingpoint

1 Reply

2 Votes

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KitingMechanics asked

Very Very Precise Timer ?

Oct 15, '20 timer·precision·cooldown

0 Replies

0 Votes

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A20T3M4 asked

Oculus Quest Floating Point Errors and Large Scale Worlds

Sep 1, '20 in Help Room

0 Replies

1 Votes

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NatCracken edited

Is it possible to manually set the origin of shadow cascades Closed

Jun 3, '20 shadows·precision

1 Reply

0 Votes

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KaotikZ edited

Vector3 == comparison efficiency and float precision

Apr 1, '20 vector3·efficiency·compare·precision

5 Replies

4 Votes

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Bunny83 commented

How to check for an intersection between two lines in 3d space with floats´lack of precision in mind?

Feb 20, '20 line·intersection·precision·floating point

2 Replies

0 Votes

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Kloper answered

Due to floating point precision limitations, it is recommended to bring the world coordinates of the gameobject within a smaller range

Jan 28, '20 range·precision·limitations·world coordinates·floating point

1 Reply

0 Votes

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yawmoo edited

What’s wrong with Vector3.normalized, or my understanding of it?

Nov 5, '19 in Help Room

4 Replies

1 Votes

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SpaceManDan commented

fromtorotation inacurate Help fixing?

Oct 6, '19 in Help Room

0 Replies

0 Votes

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alireza97 edited

How do i make precision as the key to the outcome?

Sep 26, '19 c#·jump·precision·accuracy

1 Reply

0 Votes

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Jung_Gang asked

What precision do I have to use for shader parameters?

Jul 24, '19 in Help Room

0 Replies

0 Votes

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LelandGreen commented

Losing float precision when adding to Vector3

Dec 29, '18 c#·build·vector3·float·precision

1 Reply

0 Votes

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finlay_morrison asked

Datatype with a lot of / 'infinite' amount of decimal places

Oct 16, '18 infinite·precision·datatype

0 Replies

0 Votes

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chadiik edited

16bit Precision Custom Render Texture

Oct 8, '18 texture·render texture·precision

0 Replies

0 Votes

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maxmet edited

Shaders and RGBAFloat

Sep 27, '18 in Help Room

0 Replies

0 Votes

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coolbudy1998 answered

Enemy AI shoot precision

Jul 29, '18 shooting·enemy ai·precision

2 Replies

0 Votes

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RamaniS asked

Iam developing a healthcare app where all units are in mm.. STL and Dicom..Precision is paramount

May 10, '18 in Help Room

0 Replies

0 Votes

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erukeru commented

change an object's velocity, while you edit its transform as well?

Apr 12, '18 character movement·walking·rotating·knockback·precision

1 Reply

0 Votes

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victorbisaev commented

Starting mesh generation thread before changing chunk transform position

Feb 1, '18 mesh·generation·threads·precision·floatingpoint

1 Reply

0 Votes

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Related Topics

float vector3 floatingpoint decimal rotation c# shader accuracy double animation floating point quaternion transform infinite time scale root motion physics mathf scene mesh compare bug value number


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