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Question by Planet_Save · Apr 20 at 11:19 PM · texturetransparency

How to make portions of a texture transparent?

Heyo, I'm currently doing a small project involving a few things. I have an image in the background and it is covered by another image. The player uses their mouse like a "brush". As they click drag on the plane on top, the plan is to have the background image reveal itself accordingly sort of like a lottery scratcher. Is there a way to make portions of a texture transparent based on the brush stroke? I'm also all ears to totally new approaches than the one I currently have! Thanks!

Unity version: 2020/3/25f1

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