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Vertex

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All Questions

  • Unanswered Questions
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andrew-lukasik answered

How to use GPU instancing

May 12, '22 vertex·gpu·instancing

1 Reply

1 Votes

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angelonit commented

Realtime vertex position of a SkinnedMesh

May 11, '22 position·vertex·realtime·skinnedmesh

3 Replies

0 Votes

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yourecrippled commented

Rotating procedurally generated meshes

Apr 14, '22 in Help Room

2 Replies

0 Votes

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mokalux answered

How to Vertex-Snap the corner of a Sprite-Shape

Apr 4, '22 2d·2d-platformer·sprites·vertex·snapping

3 Replies

1 Votes

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KinanGH commented

Vertex Displacement Shader Graph With The Camera Moving Issue

Apr 4, '22 unity 5·shader·vertex·graph

1 Reply

0 Votes

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patximp answered

Polybrush bug while selecting vertex (probuilder)

Mar 10, '22 in Help Room

1 Reply

0 Votes

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unity_E83E5ADD296999E86B74 answered

How do I cut a mesh partially?

Jan 22, '22 vertex

2 Replies

0 Votes

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Qardmaster answered

Changing mesh collider at run time

Dec 9, '21 vertex·mesh collider

7 Replies

4 Votes

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nicholascarrow edited

Mesh breaks apart when using vertex displacement with shadergraph.

Dec 2, '21 mesh·shaders·uv·vertex·displacement

3 Replies

1 Votes

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nikofamily873284788753 published

Having trouble implementing edge collapse operation with half-edge data structure

Nov 18, '21 2d·mesh·vertex·triangles

0 Replies

0 Votes

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bdubbert answered

How do I get a range of vertices/edges using a half-edge data structure?

Nov 11, '21 vertex·edges

1 Reply

0 Votes

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inpeckable891 answered

Vertex count 10 times higher in Unity

Nov 6, '21 vertices·vertex·polygon·polygon-count

5 Replies

0 Votes

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inpeckable891 answered

Vertex count is 30 times higher in Unity

Nov 6, '21 in Help Room

3 Replies

0 Votes

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Cerberus_team edited

Vertex count and smoothing groups

Nov 1, '21 rendering·optimization·vertex·gpu

2 Replies

0 Votes

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ejjht asked

How can I create a plane at any given vertex position?

Oct 31, '21 in Help Room

0 Replies

0 Votes

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YagirX answered

How do I cut a mesh partially? Closed

Oct 26, '21 mesh·vertex·cutting

1 Reply

0 Votes

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abbsimoga edited

Per vertex shadow mapping

Oct 16, '21 shadows·vertex·shadowmap

2 Replies

0 Votes

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Jozi-Satler asked

Vertex Color Shader Non Linear Blending

Oct 4, '21 shader·shaders·vertex·vertex color

0 Replies

0 Votes

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andrew-lukasik edited

Make Vertices selectable and shown as UI

Oct 4, '21 ui·mesh·vertex

1 Reply

1 Votes

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DiLallo published

Constraining object to skinned mesh vertex position,Constraining to mesh vertex

Sep 28, '21 in Help Room

0 Replies

0 Votes

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RazHollander13 answered

Unity Shader World/Object Matrix

Sep 15, '21 shader·vertex·matrix

5 Replies

0 Votes

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Cherie answered

How do I distinguish edge vertices?

Sep 8, '21 vertex·edge detection

1 Reply

0 Votes

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coakleyonenow asked

Having problems with mouse drag mesh vertex deformation

Sep 5, '21 2d·vector2·vertex

0 Replies

0 Votes

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Bunny83 commented

What are some practical ways performance-wise to get a set of vertices in an area?

Aug 18, '21 vertices·meshcollider·vertex

1 Reply

0 Votes

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oomeroo1999 asked

How to get triangle index of meshe's desired part?

Jul 1, '21 in Help Room

0 Replies

0 Votes

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FMGtm asked

Vertex colors not working in shader graph.

Jun 17, '21 in Help Room

0 Replies

0 Votes

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RedNivar edited

Which of these meshes is more efficient?

Jun 12, '21 plane·vertex·efficiency·mesh renderer

1 Reply

0 Votes

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Meijer edited

What is the order/connection of array elements in mesh.vertices?

May 20, '21 mesh·array·vector3·vertex·subdivision

2 Replies

1 Votes

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andrew-lukasik edited

Why vertex positions appear (0.0, 0.0, 0.0) ?

May 6, '21 mesh·position·vertices·vertex·meshfilter

1 Reply

2 Votes

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medyahan asked

Why vertex positions appear (0.0, 0.0, 0.0) ?

May 5, '21 in Help Room

0 Replies

0 Votes

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Related Topics

shader mesh vertices color animation fragment shaders snapping position uv vertex shader lighting c# normals texture triangles normal procedural cg displacement camera vertexcolor deformation material meshfilter


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