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This question was closed Oct 27, 2021 at 06:59 PM by zedsdead54334636.
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Question by zedsdead54334636 · Oct 26, 2021 at 08:21 PM · meshvertexcutting

How do I cut a mesh partially?

I'm using the EzySlice framework to cut meshes (https://github.com/DavidArayan/ezy-slice).

image?alt text

So far it can cut a mesh but infinitely but I want to be able to cut partially like this:

image?alt text

As you see in the 3rd photo, only 1 vertex is created at the end of the dotted line away from the outer edge. However the rest of the vertices created by the cut are in pairs. How do I achieve this effect?

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Answer by YagirX · Oct 26, 2021 at 10:03 PM

alt textAs I understand it, you want something similar to the Knife tool from Blender. But I'm afraid creating such a tool in Unity is very difficult, and perhaps not possible. You can try to download the Rayfire asset, there are complex interactions with meshes, including slicing.


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